Rebellion’s Zombie Army Trilogy is probably some of the most fun I’ve ever had in a multiplayer zombie game. Though the single player leaves a bit to be desired, especially during campaigns, when four people take on the Nazi zombie menace it brings together the perfect mix of fun, carnage, and unexpected totally over the top scenarios. The newly added Horde mode is some of the most fun I’ve had with a mode like it since it originally debuted with Gears of War 2. Sure, the Zombie Army Trilogy doesn’t really bring anything new to the table, but its presentation more than makes up for the borrowed ideas. The total overhaul of the first two titles more than justifies the price point, but if you stop and consider the inclusion of new characters, weapons, modes, a revamped gore system, more fluid movement and melee, and, as if that wasn’t enough, a third entirely new entry, you have to realize that this isn’t just a bargain, it’s a steal.
As previously stated the Zombie Army Trilogy is composed of three titles (duh, it’s a trilogy), the first two having previously been released. But the amount of content and new life that’s been injected into the first two titles makes them feel fresh again, especially when considering the sparkly new graphics, and awesome melee combat system. The one thing that Rebellion didn’t seem to address is the checkpoint system. I’m sure they were going for the element of challenge, but the poor spacing makes revisiting the same waves over and over again upon death more of an exercise in tedium than anything else.
"Rebellion’s Zombie Army Trilogy is probably some of the most fun I’ve ever had in a multiplayer zombie game."
In terms of single player, the campaigns of the first two games still leave something to be desired. They tend to be a bit of a bore when plowing through the undead on your own, but with a group the games become a fun romp through a bleak and dreary zombie-filled wasteland. The new third entry seems to be a bit more polished in terms of level design though, and I found myself really enjoying the experience both in single and multiplayer.
The campaigns are a bit lacking in terms of story, but honestly, what do you expect from a game about massacring Nazi zombies? All you need to know to keep the events going is that Hitler is somehow involved and supernatural relics abound. It’s not much in terms of substance, but it sets the foundation for what truly makes this series shine: the awesome sniping.
"The Zombie Army Trilogy is a gore-fest, made even more apparent by the new gib system. Removing zombie limbs has never been so easy!"
Guns obviously play a huge role in taking out the undead menace. There are a number of ways to reduce the waves of zombies to slurry of pink mist, but the most prominent remains the sniping mechanics. Sniping seems more fine-tuned in this trilogy than it ever has in the past. It’s clear that Rebellion learned from the last Sniper Elite game and brought the tighter, more controlled aiming system over to the Zombie Trilogy. Things feel a lot more fluid and sniping seems almost natural, which is awesome. Some of the other guns still feel a bit useless though, especially the submachine guns and a couple of the pistols. Shotguns feel more weighty and offer up a quick way to mow down the close-range undead when sniping is no longer an option, but the lack of control and power in the submachine guns made me only want to pick them up in the most dire of circumstances.
"It won’t be winning any game of the year awards but it’s by far one of the best damn cooperative multiplayer experiences you’ll find to date, and for that it deserves praise."
The Zombie Army Trilogy is a gore-fest, made even more apparent by the new gib system. Removing zombie limbs has never been so easy! It’s a great touch that adds to the overall silly feel that oozes from the game. Another addictive addition is the inclusion of an awesome combo system. Rebellion has made it so that each successful shot gets a multiplier, the longer you keep it going the more points you can earn. It’s a small addition that may not seem like much at first but when you’ve been killing zombies for an hour in horde mode and the thrill of the kill cam has worn off it’s nice to know you’re leading the pack with a combo system that constantly announces how much you’ve earned.
Sure, the Zombie Army Trilogy doesn’t really bring anything new to the table. Sure, the game has its issues, it’s not perfect, but it’s fun. Isn’t that what gaming is all about? This is a title that’s designed to keep you entertained in the most basic of fashions, by appealing to the gore-hound in all of us. Its story isn’t much more than schlock, but it’s enough to keep the action flowing and the cool new tweaks that have been implemented only go to reinforce the series already strong overall presentation. It won’t be winning any game of the year awards but it’s by far one of the best damn cooperative multiplayer experiences you’ll find to date, and for that it deserves praise.
Review by: Palmer Sturman | Reviewed on: PC