Publisher(s): NIS America
Platform(s): Playstation 3
Release Date: July 16, 2013
What's better than a babe armed with a shotgun and a knife? Two of those babes. Time and Eternity lets you have the best of both worlds. In this JRPG, you will get a dose of the familiar, alongside a helping of unique visuals, topped with a presentation that surprised me with its crispness.
This game's premise is irrefutably Japanese. Like Catherine before it, the story focuses primarily on your relationship to your soon-to-be wife Toki. But something happens that is every groom's nightmare. Your wedding is crashed by assassins! So your bride does the only calm, cool, and collected thing she can think of and transforms into her time-hopping alter ego Towa. Also, you die. But then you wake up, six months before the attack on the wedding and in the body of Toki's dragon pet, Drake.
This is where Time and Eternity differs from other JRPG's. The absurdity of the story actually integrates perfectly into an incomparable blend of gameplay features. Toki is constantly switching between herself and her other soul Towa. The only difference between them physically is their eye and hair color, but personality-wise, the two couldn't be more different.
Soul switching occurs every time you level up or when you use certain items. This allows you the opportunity to spend more time with one girl in favor of the other, which the game keeps track of. In addition to earning traditional RPG-faire like experience, improved skills, and magic, you also are also earning the love and affection of whichever soul is fighting alongside you, whether that be Toki or Towa.
You can expect random encounters and grinding from Time and Eternity, but the combat is not turn-based. When you enter a battle, you will be in control of either Toki/Towa from an over the shoulder perspective. This gives these skirmishes more of a fighting game feel. You will start off about twelve paces away from the creature you're up against armed with a shotgun.You can either blast magic or slugs into your enemies at this distance and dodge their projectiles by sidestepping or you can get up close and personal with your enemies with your knife! The game keeps track of combos and you will constantly be trying to go for more over the top maneuvers.
While the story may be ridiculous, there is still fun to be had playing Time and Eternity. It tries to do something different both in terms of its gameplay and through its visuals, which I find commendable. Rather than sticking with the monotonous, rag-tag group of scaliwags-who-save the-world formula, it attempts something new. Focusing on the core relationship between you and Toki/Towa is interesting and funny enough to keep grinding through entertaining, interactive battles to find out what's next and how they are going to up the ridiculousness next.
|Final Score||“A Unique JRPG”||7.5|
I like the hand-drawn style of the characters. While the environments themselves are fairly bland, the feel as though you're playing an anime is evident and visually appealing. I was impressed by the quality of the game's presentation as well.
Time and Eternity is a standard RPG in many regards, but it innovates by making its random encounters seem more like a fighting game. Dodge projectiles, rack up combos, and decide whether to attack from afar or get up close and personal. Sound a little like Street Fighter? As a fan of fighters, I thought it was a unique blend.
It's an RPG. No bonus modes to sweeten a second play through, but if you were a fan of it the first time you should go back through and try being more affectionate to the opposite soul!
The soundtrack fits the funky and fun tone of the game. A game where you are a time-traveling, sexy babe can't take its music too seriously. Equally insane and random as its storyline.
Review by Michael Engle
Raised on punk rock and video games, Michael Engle remembers a time when Mario was on his second birthday cake and when game reviews weren't biased and contrived. Engle hopes to bring his love of nostalgia and gaming honesty to you. He co-hosts his own video game news podcast, All Your News are Belong to Us. He loves games, writing, music, and not sleeping. All Articles by Michael.