By Tin Salamunic Posted On Wednesday, May 25, 2016
B movies attract a certain type of audience. They’re never particularly good, but occasionally there’s one that everyone seems to latch onto. I’m not saying Homefront: The Revolution is ever going to be a cult classic, but it does offer up an entertaining action-packed romp through a jaded world that ends up being more like a viewing of Birdemic, Troll 2, or The Toxic Avenger than anything else. If that sounds appealing, then Homefront: The Revolution is going to be right up your alley; if it doesn’t, or worse yet, you’re scratching your head in confusion about the movie titles I just named, then move along. You just won’t enjoy it.
With THQ calling it quits, Homefront: The Revolution went into limbo. The rights were eventually sold to Crytek and when Crytek declared bankruptcy they sold the rights to Deep Silver. All things considered, this game is essentially Duke Nukem: Forever – it should not exist. Unlike the aforementioned Duke game, Homefront: The Revolution actually maintains a sort of charm about it. It wants so badly to step in line with its AAA peers that when it eventually falls flat it’s more akin to a toddler taking a tumble than it is something ugly… it’s almost cute. Trust me, there are plenty of flaws. You’ve got glitches out the wazoo, poor voice acting, choppy character animations, idiotic AI, a stereotypical story, and the game ultimately doesn’t harbor any originality, but for me, it never stopped being fun.
After about thirty minutes of gameplay it became pretty obvious that H:TR took some serious cues from the latest Far Cry titles. It seasoned itself with some Metro 2033, Crysis, and Call of Duty, then it threw itself in the oven just to see how it would come out. When it works it ends up being a half-decent blend of them all, but when it doesn’t it can be a frustrating mess. For the most part the story plays out through a series of missions that are laid out similarly to Far Cry 4. There are a number of key events the player must participate in to continue the story, but most of the gameplay comes from finding collectables, capturing outposts, and taking the city back section by section. It’s almost like Middle-Earth: Shadows of Mordor in the sense that it borrows liberally from several of its peers, but unlike Mordor it lacks any sort of polish.
"After about thirty minutes of gameplay it became pretty obvious that H:TR took some serious cues from the latest Far Cry titles. It seasoned itself with some Metro 2033, Crysis, and Call of Duty, then it threw itself in the oven just to see how it would come out."
As I progressed through the game I was allowed a certain level of character customization and simple item crafting similar once again to the Far Cry titles. Guns, attachments, and upgrades are all purchased from a gun smith or gun lockers that open up in captured outposts. The upgrades and attachments can be swapped out at will much like the Crysis games, offering players mobility and choice on the fly. For example: assault rifles can go from close-quarters killing machines to long-distance semi-sniper rifles by just taking cover and pressing a few buttons. But here’s the first example of where a lack of optimization rears its ugly head: the menu system for swapping out attachments is quite clunky, and takes several keystrokes to exit and enter. It’s a small nit-pick, but when you’re in the heat of battle it matters, and can definitely lead to some angering situations.
When stuff hits the fan and bullets streak past your head, the game makes it obvious that the polish isn’t there. It’s not necessarily lacking, but everything feels like it needed a bit more optimization. Gunplay feels weighty initially, similar to Killzone 2. Rifles are inaccurate, slow to aim, and require some precision, but all of that goes out the window the second you start adding your first attachments. Once you add a stock and a holographic sight the gunplay suddenly feels light and airy, almost like a Call of Duty title, offering pinpoint accuracy and lighting fast aiming speeds. It’s essentially like looking at two very different sides of a coin. Maybe this design decision was intentional, but the disparity between the weight of a bare weapon and the flowing feel of a fully equipped one makes investing in new weaponry seem like more of a chore than it should be.
"When stuff hits the fan and bullets streak past your head, the game makes it obvious that the polish isn’t there. It’s not necessarily lacking, but everything feels like it needed a bit more optimization."
Nailing the climbing and freedom of movement is essential to any sort of open world game like this. Exploring areas is one of the greatest experiences, and requires a certain development finesse to pull off correctly. Don’t expect much finesse during your explorations through Philadelphia, though. Between the choppy animations and the “sticky” feeling my character had when it came to climbing – I swear he unintentionally latched on to every ledge in the game – it can be hard to get used to. After a couple hours I found myself running freely, but there was a bit of a learning curve that probably shouldn’t have existed with someone who is as experienced with titles like Far Cry and Deadlight as I am.
Enemy AI is horrible, and it seems like the developers acknowledged that by artificially ramping up the difficulty via bullet damage. There were plenty of times when enemies wandered aimlessly into bullet fire, letting the bodies literally pile up without much issue, but when I managed to get hit by a stray bullet, or a poorly identified enemy sniper, it felt like a mac truck plowed into me going 110 down the highway. I found myself desperately needing to heal after taking just two or three bullets. Considering the fact that med packs are not readily available, the difficulty definitely felt ramped up, but not for good reason. More often than not, I’d find myself scurrying around a corner taking damage from unknown sources just to realize that an enemy sniper’s bullets are clipping through walls. Combat is definitely a mess, but in spite of my rage quits I’d find myself willingly returning for another session after a brief break.
The story for H:TR is about as convoluted as it gets. It has nothing to do with the events of the first game, and instead serves as a sort of “reimagining” of the world than anything else. Still, it manages to paint an interesting alternate history that serves as the premise for the dark and dreary modern day US police state kept in line by the Korean People’s Army. Without spoiling too much, you assume the role of Ethan Brady, a new recruit to the resistance that is expecting a visit from a man named Benjamin Walker. Walker is kidnapped, and, you guessed it, it’s up to you to prove yourself as a capable recruit and save Benjamin Walker while convincing civilians to rise up against the KPA threat. Along the way a number of characters are thrown at you and H:TR attempts to make players feel conflicted about their actions, but none of it ever has much of a poignant impact. The game attempts to wrestle with serious issues about the value of life, the ugliness of war, and other stereotypical tropes, but other than a handful of unintentionally humorous scenes I won’t be remembering this title fondly for its story.
Gameplay could become choppy at times, and as of right now the title is horribly un-optimized. Every time I picked up a large amount of ammo I would receive a sudden sharp drop in framerate. When the game auto-saved, I noticed a similar issue, and whenever fire engulfed an area around me I got a framerate drop of 15-20 frames per second. Deep Silver claims a fix is coming very soon, but this is the one issue that I find absolutely unforgiveable. Smooth framerate is essential in a first-person shooter, and this problem didn’t just jar me, it completely stopped me from having any sense of immersion. Honestly, because of the frequency of the drops I couldn’t in good conscience give this game a higher score specifically because of this.
"With all the seriousness of the AAA gaming industry, this title, even with all its problems, is still something that demands to be played by those who want to experience their action served with a heaping helping of cheese."
With all these negatives, you might be asking yourself: what exactly is there to enjoy about H:TR? It comes down to one thing: fun factor. There’s a lot of heart packed into this game. It’s hard to explain, but some people out there will get it immediately, others won’t. I can’t exactly explain why I had so much fun leading the stupid AI into blatant traps, or recruiting civilians to charge into bases just to be my meat shields, but I did. I had fun exploiting the glitches, I had fun exploiting the AI, and I had fun running through the world wreaking as much havoc as I could, leaving nothing but explosions and KPA corpses in my wake. I’ve already said this several times: none of H:TR is perfect… none of it, but the imperfections can make for unintentional circumstances. Some are hilarious, some are jaw dropping, some are frustrating, but I never felt like I wasn’t having a good time.
There is also a multiplayer option, offering co-op gameplay for up to 5 people. It places you and handful of other players into one of several instances where you must take on wave after wave of KPA forces while you attempt to complete objectives before you’re either overwhelmed or you run out of time. This is where the game shines, allowing players to work together to create a masterpiece of unadulterated carnage. Finding creative ways to mow down KPA forces, exploiting motorcycle glitches, and goofing off with friends ended up being some of the best hours spent playing this game. It definitely doesn’t have much staying power, and I sincerely doubt I’ll put much more time into the co-op mode, but it’s a fun way to waste time with friends.
With all the seriousness of the AAA gaming industry, this title, even with all its problems, is still something that demands to be played by those who want to experience their action served with a heaping helping of cheese. It’s certainly not perfect by any stretch of the imagination, but ultimately it offers something that is getting harder and harder to find in the industry: heart. I cannot recommend paying full price, but Homefront: The Revolution is bargain bin gaming at its finest, especially if the framerate issues are fixed down the road.
Review by: Palmer Sturman | Reviewed on: PC
By Tin Salamunic Posted On Saturday, May 21, 2016
Games have always played a huge role in the way humans develop and learn new skills. Some games are developed using the latest technologies, while other games are much more basic in nature. Below are some of the most important reasons why playing games is important.
Improves Problem Solving Skills
If you want a healthy body, you have to exercise regularly and the same is true when it comes to your brain and mental awareness. A wide range of problem solving games are available for all age groups. They are designed to stimulate the brain and make it work more effectively.
The most common types of problem solving skills games include jigsaw puzzles, teaser puzzles, word games, video games and board games. Some game providers specialize in problem solving games and you can put your brain to the test when you try one of their brain teaser puzzles.
Some basic and more advanced games require teamwork. This is often the first time younger players taking part in a particular team based game get to experience being part of a team. This experience has the potential to help develop a wide range of communication skills and even uncover leadership qualities that may not be obvious until a person starts to participate in games in a team environment.
Playing Games Improves Our Social Skills
The way a person relates to other people has the potential to affect that person’s quality of life for the rest of their life. Taking part in games from an early age helps people come out of their shell and face many social situations that will become commonplace as they get older.
Develops Creativity and Imagination
Games have the potential to enhance a person’s creative side and make them use their imagination more. This is particularly true for more technical games and games that require more thought. Many different types of engineers and product developers probably got some of their inspiration from the types of games they played when they were younger.
Stimulates the Brain and Aids Learning
Some of the skills and knowledge babies and young kids have to pick up are not always the most exciting things to learn. However, when these skills and knowledge are introduced to children through games, it becomes a much more enjoyable and effective way to obtain this new information.
The most popular topics that are taught through games include colors, math and words which aid learning and stimulate the brains of the kids being taught. As technology improves, more of these educational games are becoming available in digital form and are available on the internet.
Playing any type of game is something most of us take for granted. We don’t realize just how important this type of activity is and the effect it can have on a person’s life for many years to come. The type of games we play from a young age can help determine what career an individual eventually works in, how they interact with other people and how alert their minds become as they face the ups and downs of everyday life.
By Tin Salamunic Posted On Monday, May 16, 2016
My search for the perfect gaming headset is finally over. Creative Labs’ latest Sound BlasterX H7 offers everything I ever wanted from a high-quality pair of headphones: sleek design, a sturdy build, uncomparable comfort, remarkable audio quality and, most importantly, affordability. Retailing at only $129.99, the H7 is the finest, and best priced, 7.1 headset I’ve used since SteelSeries’ Siberia 800.
Right out of the box, the H7 feels like a premium product. The design is a mix of elegant modernism and youthful playfulness. Its reinforced steel headband and aluminum architecture makes the H7 seem like it can withstand anything. The sturdy body is accompanied by a soft, leathery cushion headband and comfy ear cups. It’s especially exciting to discovered that Creative Labs has nixed all the shiny parts. The H7 is matte all around, which means no more fingerprints and smudges. For the most part, the H7 is aesthetically identical to the Sound BlasterX H5, save for the glowing X logo on the earcups.
At first glance, it’s easy to assume that the H7 is just a 7.1 surround sound version of the H5. While this is true for the most part, the surround sound integration in the new model is quite revolutionary. I test headphones on a weekly basis, and I’m relatively familiar with all the different surround sound emulation technologies out there, but the H7 immediately stands out as something truly unique. The surrounds sound quality is spectacular. The audio depth, clarity and richness are have no equal. When combined with Creative Labs’ revolutionary Scout Mode, the H7 transforms into a must-have gamer tool. If you play competitively, the Sound BlasterX H7 is going to become your best friend.
Like the H5, the H7 benefits from the same free software that Creative Labs provides to all of their products via their site. With the BlasterX Acoustic Engine Pro, users can make EQ adjustments and set custom modes for their listening preferences. The engine lets you tweak the surround sound intensity, crystallizer strength, bass, smart volume balance, dialog plus and it let’s you choose from numerous game-specific profiles that have been professionally calibrated for a select number of games.
I’ve gone through more than twenty games when testing the H7. I experimented with racing titles, shooters, horror games and even some rhythm titles. Playing every game with the H7 has been a transformative venture. Racing through the punishing courses of Project Cars is that much more immersive. You can hear the dirt being kicked up from the ground as you take sharp turns and fight your way through the crowds of roaring engines. Horror games are more terrifying than ever. Outlast, for example, already had great audio when playing in stereo, but with proper 7.1 surround sound, Outlast becomes an entirely new experience.
When I reviewed the H5, I praised the Scout Mode for being one of its best features, and the same holds true for the H7. Enabling Scout Mode enhances the surround sound in just about every way. Discrete details are amplified enough to stand out, but they never compete with the leading sounds. Everything sounds richer and crisper. Games with heavy environmental sounds can have an especially impressive impact on the listening experience. When you find yourself standing in the open fields of The Witcher 3 as the thunder devours your surroundings, you actually feel like you’re inside the game reliving everything as Gerald.
The rest of the H7 is very much identical to the H5. The H7 is the more luxurious model. I suppose my previous statement is somewhat true then. The H7 is mostly a surround sound version of the H5. Having said that, the surround sound benefits can’t be argued with. The difference between the H5 stereo and the H7 7.1 surround sound is gargantuan. It’s like stepping outside a cave into an open field. I can say this without any hesitation - The Sound BlasterX H7 is a phenomenal headset that any serious gamer absolutely needs as part of the gaming arsenal. As it stand, the H7 is the best gaming headset of 2016.
Review by: Tin Salamunic
By Tin Salamunic Posted On Monday, May 16, 2016
It’s an exciting time to be a gamer. There are more choices than we ever thought possible, and new technological advances are being introduced at an alarming rate. Graphically advanced games can be played on tablets and phones, and VR is shaping up to be a technological marvel (if any of the hands-on experiences are to be believed).
Things are particularly exciting for PC gamers as the platform continues to evolve and expand to the living room. Having a PC as part of an entertainment setup is nothing new, and mini-PCs have certainly existed for some time now, but iBUYPOWER is determined to speed up the transition by taking mini-PCs to a whole new level.
iBUYPOWER’S latest Revolt 2 is a stepping stone in mini-PC engineering. It’s the first eSports mini-PC that can carry high-end parts typically reserved for standard-sized cases. The Revolt 2 is a surprisingly intuitive little box that’s designed for gaming enthusiasts who seek mobility and more flexibility from their setup. For the most part, the Revolt 2 outshines its competition without breaking a sweat. It’s beautifully crafted and the temperatures remain cool regardless of how much the system is pushed, thanks to the mandatory liquid cooling. However, upgrading parts isn’t as easy as the marketing implies, and our specific unit arrived with the HDD unrecognized by the operating system. But despite a few hiccups, the Revolt 2 is currently, without a doubt, the best mini-PC on the market.
As with all boutique PC builds, my review encompasses the entire shopping experience. This includes packaging, assembly, performance, system design and, of course, overall performance. iBUYPOWER sent us a system with the following specs: i7 6700K Intel CPU, Corsair H55 Liquid Cooler, 16 GB DDR4 2800 ADATA XPG-Z1, 240 GB ADATA SSD, 1 TB WD SATA-3, 64MB Hard Drive, Win 10 Home, 600W Corsair CX600 Power supply, Motherboard: Gigabyte Z170N - Gaming 5 and a GPU: Gigabyte GTX 980 4GB Xtreme Gaming.
"iBUYPOWER’S latest Revolt 2 is a stepping stone in mini-PC engineering. Despite a few hiccups, it is currently, without a doubt, the best mini-PC on the market."
Since ours is a custom build, the final price sits somewhere between the Revolt 2 Pro ($1,399) and the Revolt 2 Extreme ($1,899). The major difference is the 980 GPU that was used instead of the 970 in the Pro Edition and the 980 Ti in the Extreme Edition. This is an incredible deal considering the premium parts and the fact that Revolt 2 is exclusive to iBUYPOWER and can’t be acquired through a different vendor.
Shipping a PC across several states is always a gamble, regardless of how well it’s packaged beforehand. Fortunately, iBUYPOWER doesn’t skimp on protective measures. The Revolt 2 box ships within a massive, heavily padded secondary box that keeps the system safe from tumbling during transport. The main system packaging is enveloped by thick, foam-like pads that provide more than enough protection should the carrier handle it carelessly. Unless someone drives over the box with a vehicle, there’s no way to damage the contents.
Once unboxed, you really get to appreciate the creativity behind the case’s design. The Revolt 2 is one of the most uniquely crafted mini-PCs I’ve seen so far. The unusual shape doesn’t seem pragmatic at first, but every design choice has been made deliberately. iBUYPOWER deserves a big, big bravo for using a high-quality matte material for the main body surface. This allows the Revolt 2 to maintain its sleek and clean look even after it’s been sitting under the desk for a while. I can’t stress just how much a shift in materials can impact the look and feel of a case. The aesthetic can be best described as something straight out of a sci-fi movie. It’s modern, elegantly shaped, and boasts just enough flashiness to turn heads without looking kitch.
"Once unboxed, you really get to appreciate the creativity behind the case’s design. The Revolt 2 is one of the most uniquely crafted mini-PCs I’ve seen so far."
After the side panels are removed, the Revolt 2 reveals its true engineering magic. This miniature PC case successfully houses large components within a very tight space without overheating. The massive Gigabyte GTX 980 GPU sits on top of the case and can be reached via the center panel that also exposes the SSD. Both parts are easily replaceable thanks to the direct access even when the panels are screwed back on.
However, things are trickier when it comes to replacing other, harder to reach parts. The motherboard, power supply and HDD aren’t easily approachable since there’s little space in between. I have very small hands, and I struggle to grab the HDD, much less anything else. If you are an experienced builder, that’s not going to be an issue since you can just take everything apart and put it back together. If you’re inexperienced, the Revolt 2 might not be the best choice if you expect to upgrade parts yourself regularly. The iBUYPOWER engineers have organized the tight space meticulously, but the same care and precision can’t be expected from the average user. The Revolt 2 is designed for pro-gamers, but not every gamer is a pro-builder. So the Revolt 2 isn’t quite as easy to use or flexible when it comes to installing new parts, but it’s still the best, and possibly the only, option that allows high-grade parts to coexist within such a small container.
"The motherboard, power supply and HDD aren’t easily approachable since there’s little space in between. I have very small hands, and I struggle to grab the HDD, much less anything else."
iBUYPOWER also deserves kudos for installing only the most essential OS files without including useless trials. There are only two extra programs, the Gigabyte OC software and the Light Control software, but they’re very small and quite handy. Unfortunately, our build arrived with the HDD unrecognized by the OS, and I had to access the BIOS to re-initialize the drive. This isn’t difficult by any means, but as a paying customer who’s going through a boutique store and paying a premium fee for assembly, having a unit arrive with an unrecognized HDD is disappointing. HDD issues aside, everything else is assembled relatively well. The cables aren’t as neatly organized as when we reviewed iBUYPOWER’s Z170, but there’s only so much that can be done in such a limited space.
"The Revolt 2 has exceeded my expectations, and while it’s not as easy to replace certain parts as I hoped for, I can’t think of another case this size that accomplishes as much"
Ultimately, it’s all about performance, and it’s here that the Revolt 2 delivers flawlessly. My tests consist of running several AAA titles at max settings for several hours at a time to see how the case handles temperatures and noise. Even after playing something like The Witcher 3 on max settings for 5+ hours straight, the Revolt 2 remains cool and quiet. The only time the system ever came to feeling even remotely warm was after an entire day of non-stop use without sleep or hibernation. The Revolt 2 has a Corsair H55 Liquid Cooler installed, and it does a superb job at regulating temperatures. Noise levels are always low too. The only time the fans are heard is during the initial boot up, and on a few occasions when the system is pushed to the absolute limit. In fact, the Revolt 2 performs better than our main, decked-out gaming PC that we use for reviewing all of our PC games.
I’ve been testing the Revolt 2 for a full week now, and I haven’t experienced any technical difficulties. On more than one occasion, I had to remind myself that this is a mini-PC and not a large PC tower. There’s something very liberating about having your PC sit next to your PS4, Xbox One and Wii U. The Revolt 2 has exceeded my expectations, and while it’s not as easy to replace certain parts as I hoped for, I can’t think of another case this size that accomplishes as much. iBUYPOWER has crafted something very special here. They’ve set a new standard for mini-PC design, and when combined with their aggressive pricing for parts and assembly, there’s no better choice for gamers seeking a high-end boutique PC that’s slightly larger than the Xbox One.
By Tin Salamunic Posted On Monday, May 16, 2016
Nowadays social casinos are a subject of great controversy. Some say it’s gambling, some say it isn’t. Where’s the golden middle here? See for yourself. All in all, there’re 4 cornerstones defining gambling:
- Game of chance
- Either losing
- Or winning
Let’s take an example of a classic online casino powered by evenbetgaming.com. You make a bet, spin the real and either win or lose. However, with social casinos there’re no winners and no losers. A peculiar thing is social casinos are played with virtual chips. No real money is bet or won. As a result, more and more people come to play social casinos for the sake of fun. Without the risk of losing their money, players are getting more and more engaged into the process, inviting friends and spending chips together.
But what’s there in it for you?
Where a social casino owner earns in such case?
Indeed, the answer isn’t easy to plumb, so let’s us dig a little bit deeper to a place where diamonds are born.
Here’s where the money comes from
As a creator of a social casino app you let users play slots, cards, roulette or poker for virtual chips. Basically, chips are free but like everything great in life they have a magic ability to run out. Do you see where it’s going from here?
Every day when entering an app a user is given a specific amount of chips. One spin leads to another… Suddenly, a user finds himself out of means to play favorite casino games on and starts looking for a way to prolong the funness and carry on competing with friends and social network contacts in general.
Now you come in with an offer to BUY VIRTUAL CHIPS FOR REAL MONEY.
And here a $3.000.000.000 industry stands in all its beauty. Although users can’t win or lose any money playing casino games, they can opt for virtual chips and various game boosting bonuses for real money.
- Pass from level to level quicker
- Gain access to more profound game analysis tools to beat friends harder
- Be on top of the ranking
- Unlock secret game levels
- Ability to invite friends
- VIP skins
Your inner-app store can offer a plethora of nifty goodies users buy for actual cash. Still, social casinos are considered FREE-TO-PLAY, which is a gambit of the millennia. Additional money-earning sources As far as social casinos go, they revolve around a freemium concept of app distribution on Play Market and Apple Store. You download a game for free and enjoy the process without a single penny spent. However, to be good at it and beat real players certain boosters and extra virtual chips are to be purchased.
A classy thing is a user might never look to buy anything from your app store, however in a month or two when competing with a friend a wild urge to finally get this play-hard-kick-hard bonus and show the opponent who’s the boss wins over. As a result, real money is spent, flowing gracefully to your bank account. Finally, there’s such thing as an affiliate program. Place third-party banners and promo materials in your app, display them to users and raise extra money almost without a hitch. Profits, social casino profits everywhere!
By Tin Salamunic Posted On Thursday, May 12, 2016
This can be one of the issues with our advancements in technology. With so many new and exciting developments taking places, it can be easy to miss out on hearing about some of the latest releases and hot rumors about plans on the horizon. After a while though, it could get a little overwhelming, and leave you wondering just how relevant it could all be.
Of course, there will be bits of information that are much more likely to interest you than someone else, and the same thing will work out the other way around. So many new stories are constantly pouring in to the newsfeed, that it can be difficult to distinguish and pick out the kind of items you seek.
Some don’t see it as an issue, and will manage to find out all they want to know about their favorite games, and when the sequel is likely to be due. If you are one that is always be trying to get hold of the newest titles as and when they emerge, it can be difficult to sift through all of the reviews and talk about the game in a timely manner before the weekend is about to hit and you’d already like to have it running.
You can’t let yourself fall too far behind regardless though, like somebody hiding in a cave for a year. They would likely emerge struggling to keep up with all of the developments that had gone on in the last year, some of them likely to be surprising. At a minimum if you are thinking about concentrating on just keeping up with some of the core aspects, technology is the best place to start. It’d be difficult to imagine many people without a smartphone right now, at any case.
Indeed, some of the latest technologies that are set to come out in the next few years seem like they would be an awful shame to miss. With the likes of virtual reality gaming making such incredible inroads recently it would be no surprise to see them rolled out at any point they have been made marketable, and for those that don’t follow these developments you could end up being left out.
The same usually applies to gaming in the same way it would apply to your favorite TV show - if you have tried it and you love it - you wonder why everybody else has not yet joined you on the bandwagon. This brings us on to the next point. One of the easiest ways to keep up with what is going on is usually through that friend who is great at keeping up to date with it all, the ones that make the effort to seek out the latest releases and try out all of the newest technologies. Chances are that they will get a lot of their information from the type of places you could, but they already know exactly where to look. Sometimes it is best to just ask them where they find out.
Keeping up with the latest and most interesting news is definitely possible, and there is no need to worry about missing out on everything by being a few minutes late to the party. The chances are however, that if the places that host this information stay well hidden to many, it can make it more difficult to find all of the relevant stuff for what you are after. Some platforms offer a lot more than just some of the most current affairs, with in-depth product reviews commonplace for some sites.
Discovering well-written and considered reviews always helps bring up the estimations of a place, and should you be on this kind of site it may well be easier to navigate straight to the news you are after from there. You may well find that a lot of the latest tech and gaming news all ties in together, as a breakthrough or development in one area can lead to successful movements elsewhere with the help of such an improvement. Certainly these things are not interdependent.
Having a reason to visit such sites other than just for the headlines you are hoping to stumble upon is likely to help bring more users in and be able to find out all of the latest happenings, convinced to visit in part due to engaging and exciting content that you may not have even been looking for in the first place.
Article by: Eain Johnson
Article by: Eain Johnson
By Tin Salamunic Posted On Tuesday, May 10, 2016
April 2016 has been hard for Apple Inc. when the stocks took a deep. A report was released which showed that the demand for iPhone was very low, for the very first time ever. All of that threw cold water on all hopes at Apple that there will be a turnaround. The iPhone has been a very popular mobile among all types of users especially among mobile casino gamblers that love to search for the latest no deposit bonus codes for mobile casinos on the iPhones.
Thanks to this stock dive Apple has reduced the production of its iPhone in the first quarter of 2016 as the Nikkei newspaper reported based on the information that Apple’s parts suppliers were notified of the same plan. In Nikkei’s report the production of the iPhone dropped by 30% in Q1. This was due to low sales of the iPhone 6 and 6S.
Thanks to Nikkei’s report, the Apple’s supplier shares dropped too. Cirrus Logic Inc.’s stock dropped 1.4% due to the fact that 72% of Cirrus’s revenue is largely tied to Apple. Apple was the biggest loser in April dropping 6% which brought stock’s 52-week decline to 30%. Each of its hardware sectors experienced lower quarterly sales.
The second half of last year was particularly hard period for Apple. It showed that consumers were starting to lose interest in Apple’s smartphone, which is regularly criticized as being overpriced given the slowing global economy and increasing competition. Compared to the first quarter of 2015 when Apple made 61 million sales, the company experienced a 16% in sales in the first quarter of 2016 which totaled to 51 million sold devices.
Investors received hope with Apple’s intention to introduce new products on the market which will probably increase the failing demand. Even though the newly released iPhone SE received frustrating reviews, Apple’s plans to produce it in large numbers may offset this slump that the company has experienced.
Nevertheless, Apple’s business is far from broken. The company produced a net income of $10.5 billion, which generated a $12 billion cash flow. On the bright side the division that includes Apple TV and Apple Watch expanded at a 30% rate, which is very respectable. Tim Cook and the team behind him predict another decline in the second quarter, while in Q3 profit margin and sales are set to drop 39% and $42 billion respectively. All that investors have to hope for is a killer upgrade on the next iPhone model, the 7.