Over the past six years, CD Projekt Red has developed quite a name for themselves. With titles like The Witcher and The Witcher 2 it’s obvious they have the talent required to make a fluid RPG experience, but when comparing the slogging combat of the first title with the utterly immersive jaw-dropping visuals of the second, it’s clear they’ve only grown more competent with time. Because of this, the bar of expectation was raised significantly for the trilogy’s third entry. And here we are, seeing the release of The Witcher 3: The Wild hunt, one of the most anticipated games of this generation, and I’ve got to say, it feels pretty damn good knowing that a AAA developer has finally lived up to expectations. The Witcher 3 is a well-realized title whose world and all its inhabitants felt like a living breathing entity, and the weighty decisions I made during the course of my 73 hour journey felt like they had a direct impact on the world around me.
The Witcher 3 places players in control once again of Geralt of Rivia. Geralt is a Witcher, a person who has undergone a series of mutations and intense training that specializes in monster hunting. Witchers are lone travelers that tend to wander from place to place in search of contracts and jobs that can keep their pockets lined with enough money to journey forward once more. Because of this they have a distinct reputation of being heartless, concerned only with coin.