|Final Score||“Unique, But With Problems”||7.0|
Sanctum 2 is stuck somewhere between the last generation and the current generation. It doesn’t look horrible, but it ain’t pretty either. The muzzle flash on guns is a joke, and the way aliens dismember when you blow them up looks like something from the PS1 days. Visually, the game is uninspiring. Aside from the use of some interesting colors, it has little going for it.
The gameplay is exciting and unique and deserves to be experienced. But, without a group of friends to play with, it can sour really fast. Some of the cooperative design choices lead to player behavior that can be frustrating at best.
Here’s the deal. Sanctum 2 really is a blast to play, especially for a $15 title. It gives you the opportunity to have a good deal of fun, and chances are you have a friends who you can bring along for the ride anyway.
Nothing notable to say here. The music is interesting, but in a campy, genre-specific way. Gun sounds and alien noises ultimately prove dull and generic.
Jon Hamlin is a freelance game journalist living in the San Francisco Bay Area. He plays too much Mass Effect 3 multiplayer and enjoys a good glass of wine. Occasionally, he can be found commanding his legion of doom on Xbox Live as GeniusPantsPhD. Follow him on Twitter @WordsmithJon, or email him at email@example.com All Articles by Jon.